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Senior Creature Animator - New IP

4A Games

New
Senior 🇬🇧 English
Maya Unreal Engine Unity Animation state machines Blend spaces Motion capture cleanup IK systems

Job description

About the role

4A Games is looking for a Senior Creature Animator to create high-quality creature animations for new IP games. The work brings believable movement, combat and behaviour to life for titles targeting current-generation hardware with a proprietary multiplatform engine.

Key responsibilities

  • Create gameplay and cinematic animations for creatures, monsters, animals and other non-humanoid characters.
  • Work directly with designers, technical animators, character artists and programmers to deliver believable creature movement and behaviour.
  • Develop locomotion, combat, idle, traversal and special ability animation sets.
  • Collaborate with design so animations support gameplay responsiveness and readability.
  • Refine animations based on gameplay feedback and playtesting.
  • Help set and maintain animation quality standards and workflows.
  • Troubleshoot animation issues and mentor junior animators.
  • Document workflows and share knowledge across the animation team.

Required profile

  • 5+ years as a Creature or Character Animator in AAA game development.
  • Proven experience creating high-quality keyframe animations for creatures and non-humanoid characters.
  • Exceptional understanding of animal anatomy, body mechanics, weight, timing and believable movement.
  • Ability to create unique movement styles for a wide variety of creatures.
  • Good communication skills with strong verbal and written English.
  • Ability to work under strict schedules and time pressure.

Required skills

  • Expert-level Maya or equivalent 3D animation software.
  • Game engines such as Unreal Engine, Unity or similar.
  • Animation state machines, blend spaces and gameplay animation pipelines.
  • Preferred: motion capture cleanup, quadruped/flying/reptile/fantasy creature animation, procedural animation, IK systems, animation layering, Unreal Engine Animation Blueprints.

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Published 10 siegħat ilu

Expires f’ xahar

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4A Games